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charactersattribute [2019/03/29 03:51]
firstwizard
charactersattribute [2019/03/29 19:10] (current)
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 This is not final but a start. We will be discussing this in depth on [[http://community.gameprofits.io|Connect]] with regards to what to use and what formulas to use that would be fairest across the network.  This is not final but a start. We will be discussing this in depth on [[http://community.gameprofits.io|Connect]] with regards to what to use and what formulas to use that would be fairest across the network. 
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 ===== Strength =====  ===== Strength ===== 
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 A measure of how agile a character is. Dexterity controls attack and movement speed and accuracy, as well as evading an opponent's attack (see Armor Class). A measure of how agile a character is. Dexterity controls attack and movement speed and accuracy, as well as evading an opponent's attack (see Armor Class).
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 ===== Intelligence ===== ===== Intelligence =====
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 A measure of the character's mental resistance (against pain, fear etc.) when falling victim to mind-altering magic, torture, or insanity. Many games combine willpower and wisdom. A measure of the character's mental resistance (against pain, fear etc.) when falling victim to mind-altering magic, torture, or insanity. Many games combine willpower and wisdom.
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 ===== Perception ===== ===== Perception =====
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 Collision size Collision size
 Legs Legs
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charactersattribute.1553831519.txt.gz ยท Last modified: 2019/03/29 02:52 (external edit)